

Fortunately this trick is not used much in the current speedrun routes. The timing is so precise that it's inconvenient to do really big jumps with it.On NG+ this doesn't matter, but your usage of this glitch might be limited on NG because of this reason. You need a weapon of a certain type to successfully do this glitch.

Since you lose the idle air state, you can't continue doing the infinite jump after that. You opened Menu too late and the air attack got a chance to fully start. Your character loses idle state or completes the air attack after switching weapons.You opened Menu too early and the air attack never got the chance to start. You gain no height after switching weapons.repeat steps 3 to 6 until you have enough height or fail. if your timing was right, your character will "bounce" in air while still remaining idle.Ħ. Switching to another weapon of the same type is fastest.ĥ. do an air attack and also open Menu the instant the attack is about to start.Ĥ. have Gloves (or another infinite jump compatible weapon) equipped.ģ. Their attacks have such a good positive air momentum that it almost amounts to doing an extra jump in air. Gloves, Chain & Sickle and Tonfa are the three best weapons to do infinite jumping with. Needless to say, this only brings decent results with certain weapons. Since you are still idle after the weapon switch, you can do the trick again, getting even more positive air momentum in the process, and so on. The trick is based on the fact that switching weapons from Menu on the first frame (or two) after doing an air attack will grant your character the air attack's positive air momentum without causing him or her to lose idle air state. This is a nearly frame precise trick that allows you to get theoretically infinite height given enough repetition. You do get an escort mission or some character to protect every now and then, but nothing deeper than that.ĭynasty Warriors 7 has three main glitch tactics that allow you to subvert the normal rules of the gameplay.

These elements tend to be more pronounced and important in the older games, though, and they don't almost matter at all during Dynasty Warriors 7 NG+ runs. The Dynasty Warriors-series has many tactical elements to spruce up the hack 'n' slash gameplay, as you might guess from the tactical map, allied bases and a morale system, among other things. Fortunately the numerous glitches allow a speedrunner to subvert the intended schedule of each level more often than not, so it all works out in the end. Too linear and scripted level design is usually bad for speedrunning. The linear design serves as an interesting contrast to Dynasty Warriors 6, where you could break down the gates of enemy garrisons and generally go wherever you wanted at any time. The player is kept out of many important locations with gates, boulders or other obstacles until it's the right time to go there.

You can't freely choose your character during Story-mode and the level design itself is generally pretty railroaded and scripted. Still, the amount of grinding you need to do is more manageable than in most games of the series.ĭynasty Warriors 7 is a more linear, story-heavy experience than the previous games in the series.
#Dynasty warriors 7 english patch v3 series
